The combat rework (specifically versions v0.75/v0.76 and v1.10 ) effectively fixes the previously simplistic "stat-check" battles by introducing a strategic interception system . While earlier versions were often plagued by "hard locks" and uninspired button mashing, the updated system forces players to read enemy patterns and counter specific moves. Combat Mechanics & "Fixes"
: Actions now target only one enemy at a time rather than the entire party. Action Timing insect prison remake combat guide fix
(formerly Fast Attacks): These counter Grab/Push . Grab/Push (formerly Parry): These counter Guard . Guard : This counters Melee Attacks . Damage Modifiers & Advanced Moves (v0.75-v1.10) Store behaviors, telegraph timings, and loot as data