Sly Cooper - Thieves In Time -pcsa00068- -ntsc- May 2026

PCSA00068

Sly Cooper: Thieves in Time (Product Code ) is the fourth installment in the beloved stealth-platforming series, marking the franchise's debut on the PlayStation Vita . Released in North America on February 5, 2013 , this NTSC version brought the Cooper Gang's heist-filled adventures to a handheld format for the first time. The Story: A Race Against Time

  • Sly Cooper: Thieves in Time: The full title of the game, developed by Sanzaru Games (not Sucker Punch Productions, the original trilogy creator).
  • PCSA00068: This is the Title ID—a unique code assigned by Sony to every retail or digital game release on the PS Vita. The "PC" prefix denotes a PS Vita title, "SA" often indicates a North American/Asia region release (specifically NTSC-U/C), and "00068" is the sequential product number. If you are looking for cheats, save files, or compatibility data via tools like PKGj or h-encore, this is the code you must match.
  • NTSC: Stands for National Television System Committee. In the context of the PS Vita, this specifies the North American region. While the Vita’s screen is progressive (480p), this marking denotes the game’s regional encoding, DLC compatibility, and save data structure. NTSC titles are incompatible with PAL (European) save files.

Motion Controls:

Tilt the device for binocucom aiming and mini-games. Sly Cooper - Thieves in Time -PCSA00068- -NTSC-

The game ends on a notorious cliffhanger, leaving the fate of the Cooper gang up in the air. While we wait for a potential revival, revisiting this time-traveling heist is the best way to experience the height of the series' ambition. PCSA00068 Sly Cooper: Thieves in Time (Product Code

“You took our history,” Sly answered. “You erased people who made us who we are.” Sly Cooper: Thieves in Time : The full

Thieves in Time picks up with Sly, Bentley, and Murray enjoying retirement. Using the "Thievius Raccoonus," Bentley has built a time machine. The core plot: Sly’s ancestors are being erased from history, and the Cooper Gang must travel to different eras to restore the family legacy.

Sly, now in a cowboy hat, must master the “Rail Slide” and “Rail Run” (balancing on mine cart rails). He befriends a saloon owner and learns that Tennessee has been imprisoned. After freeing him, they stage a train heist. The climax involves a duel on top of a speeding train, where Sly uses Tennessee’s signature “Sonic Blast” (a shockwave from fanning his cane) to disarm Toothpick. The second page is reclaimed.

A Changing of the Guard

  • 40+ missions across 5 time periods + prologue.
  • Collectibles: bottles, treasures, masks, and costumes.
  • Arcade mode unlocks after story (time attack).
  • 10–12 hours for main story; 18–20 for 100%.
  • No multiplayer or meaningful post-game aside from collectible cleanup.