Starsector Additional Console Commands Better 2021 -
Beyond Vanilla: Why "Additional Console Commands" Makes Starsector Better
The forceMarketUpdate (Fix broken economies)
Starsector: A Guide to Additional Console Commands (Making the Mod Better)
- Don't add 500 ships to your fleet. The game will chug.
- Don't use
removeallmarkets unless you want the faction to cease existing.
- Do save before typing anything involving
clearforcemode.
Part 4: The Scripting Layer – Custom Commands for Power Users
AotD introduces research timers that can bug out. Use:
- Spawns a specific ship/variant near coordinates or into a fleet; useful for testing ship behavior.
- Example: campaign.spawnShip("player", "wolf", "wolf_D_mod", 0, 0)
custom command aliases or scripts
You can create to make repetitive tasks faster.
Additional Console Commands
In the vast, unforgiving expanse of the Persean Sector, even the best captains sometimes need a little "divine intervention" to keep their fleet afloat. While the base Console Commands mod is a staple for most players, the recent extension and advanced "RunCode" tricks have significantly raised the bar for what you can achieve. Essential Keybinds & Interface
Beyond Vanilla: Why "Additional Console Commands" Makes Starsector Better
The forceMarketUpdate (Fix broken economies)
Starsector: A Guide to Additional Console Commands (Making the Mod Better)
- Don't add 500 ships to your fleet. The game will chug.
- Don't use
removeallmarkets unless you want the faction to cease existing.
- Do save before typing anything involving
clearforcemode.
Part 4: The Scripting Layer – Custom Commands for Power Users
AotD introduces research timers that can bug out. Use:
- Spawns a specific ship/variant near coordinates or into a fleet; useful for testing ship behavior.
- Example: campaign.spawnShip("player", "wolf", "wolf_D_mod", 0, 0)
custom command aliases or scripts
You can create to make repetitive tasks faster.
Additional Console Commands
In the vast, unforgiving expanse of the Persean Sector, even the best captains sometimes need a little "divine intervention" to keep their fleet afloat. While the base Console Commands mod is a staple for most players, the recent extension and advanced "RunCode" tricks have significantly raised the bar for what you can achieve. Essential Keybinds & Interface